Chapter 2 The Region of Bergkessel
2.1 Hexes
2.1.2 Hex 0102 Bedburg
See Section 4
2.1.8 Hex 0203 Waldrach
See Section 5
2.1.15 Hex 0305 The City of Menz
See Section 3.
2.1.16 Hex 0401 Christman’s Lair
See Section 8
2.1.21 Hex 0501 The Frassberg
See Section 9
2.1.31 Hex 0701
Totenbaum. Hanging corpses surrounding a hanging cage with treasure in it. Corpses attack anyone who steals the treasure. Can be appeased? Tree is a monster as well, has vines that can strangle and string up PCs, turning them into new undead.
2.1.35 Hex 0705 The Old Tower
See Section 7